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Vee's Bedroom

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   Before dreams twist into nightmares and memories distort into surreal landscapes, the story begins in one place: Vee’s bedroom. It's a child’s sanctuary. Familiar, personal, and safe on the surface, but look closer, and the room becomes a silent roadmap of her grief.

   Vee’s room is a cozy, softly lit space filled with the belongings of a twelve-year-old girl navigating the impossible weight of loss. Posters line the walls, books are stacked beside her bed, and a warm rug cushions the floor. 

  • This space sets the emotional tone for the entire game. It is meant to feel warm, personal, and full of life.

  • Every object acts as foreshadowing, giving emotional weight to the surreal dreams that follow.

  • The room itself never changes physically, but how the player perceives it will shift with every stage of grief.

Concept Art:

Created by: Jonny Wahl

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3D Models:

Created by:  Alexandria Staniforth

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